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AI Insights · Timothy · October 2021

Top 5 Golf Games Performance in Uruguay, Q3 2021

Discover how the top 5 golf games performed in Uruguay during Q3 2021, with insights on downloads, revenue, and active users.

Top 5 Golf Games Performance in Uruguay, Q3 2021

In Q3 2021, the top 5 golf games on the unified platform in Uruguay showcased varying trends in downloads, revenue, and active users. Below is a detailed breakdown of their performance.

Golf Clash - Golfing Simulator experienced a notable increase in weekly revenue, peaking at around $514 by the end of September. Downloads fluctuated, with a high of 105 in mid-July but ending the quarter at 62. Active users saw a peak of 144 in mid-August, followed by a decline to 102 by the end of September.

Golf Rival - Multiplayer Game saw a significant spike in revenue, reaching $426 in the last week of September. Weekly downloads peaked at 220 in late August but decreased to 84 by the end of the quarter. Active users peaked at 1011 in late August, followed by a decline to 675 by the end of September.

Golf Battle showed consistent download numbers, peaking at 1055 in late August and ending the quarter at 770. Revenue peaked at $101 in early July but gradually decreased to $26 by the end of September. Active users remained relatively stable, peaking at 7379 in late August and ending at 6591.

Ultimate Golf! had a modest peak in revenue at $102 in late July but saw fluctuations, ending the quarter at $57. Downloads peaked at 89 in mid-July but decreased to 26 by the end of September. Active users peaked at 293 in late June and ended at 183 in September.

WGT Golf had a peak revenue of $71 in late August, with downloads peaking at 70 in late June and ending at 22 by September's end. Active users saw a peak of 336 in late June, decreasing to 283 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021